I think if Juan Luis was writing today he’d concede that Macs now have a respectable fractal program in Fractal Works. Of course it’s not quite so bad now as it was back in 2006 Duncan Champney has produced a fine fractal program, Fractal Works, whose style has created it’s own niche in the fractal art world and not simply played catch-up with Windows programming. He doesn’t speculate as to why it isn’t going to happen or what it is that’s all messed up with fractals on the Mac platform, he simply asked the question (I’m paraphrasing) “Why is a graphic design-rich environment like the Mac so fractal program poor?” Back in 2006, Juan Luis Martinez () wrote a post explaining why despite the growing popularity (and growing hip-ness) of the Macintosh computing platform we shouldn’t expect a similar proliferation of fractal programs to follow the way they have on the Windows platform.